Meetings:The club currently meets on an ad-hoc basis. Recently (2015) we’ve been playing at The Guild campus board-gaming society, or Thursday lunchtimes in the Neelsie (Stellenbosch University Student Centre, near Jeff’s Place). If you’d like to arrange a game/meeting, please join and email the mailing list (see below) or contact Gordon Wells.
Click here for a map of Stellenbosch, indicating the location of the Neelsie.
Joining the Club:
Once you’ve been added to the SAGC rating system (run on this website), you can join the club simply by telling Gordon Wells you wish to join, and giving them any information they need.
If you wish to join our mailing list, and it is recommended for all club members, you can subscribe here. Please note that if you receive an email from the list, and want to reply to the person who sent it, you should not just click on reply, since this will send your private answer back to the whole list. Click on reply, then change the To: email-address to the person you wish to respond to.
e-Mail Gordon Wells, post messages to the whole club on our mailing list, or leave a comment on the website.
As of 16 February 2006, the Stellenbosch Go Club has been affiliated to the South African Go Association as an Institutional Member.
How club meetings (should) work:
– If you know of anyone who is or might be interested in the game, please bring them along – we always welcome new players and spreading knowledge of the game.
– In terms of improving, players tend to improve best when playing moderate handicap games (less than 6 stones), against a variety of players slightly stronger than themselves. In order to help everyone improve and play a variety of players, you are encouraged to try to play as wide a variety of players within 6 stones of you.
– In general, having stronger players play against you and help you to improve is seen as a benefit received at the club, which it would be considered good form to repay by helping weaker players (e.g. playing handicap stones against weaker players). Particularly, if you haven’t reached 20 kyu yet, it would be really appreciated if you would take time out to play 9×9 games against beginners and explain the rules to new people so that stronger players may use their time more productively (for example, a 4 kyu’s time would be better spent teaching a 6 or 8-kyu, than explaining rules to a beginner).
– Please don’t interpret this as saying we don’t like beginners or won’t take time to help them: we will, but it’s best to spread the job out in a sensible way.
– A similar rule is that you shouldn’t be taking much longer than a stronger player to think about your moves. You are effectively depriving other people the benefit of playing against him in this way.
– In any case, for any games you play, you should write the result of the game on the form provided at the club each week to add to the ranking system.
– If it was a lightning game, a teaching or a free game, and so shouldn’t count, please note that.
– If it was a tournament game, please note which tournament it’s for (for more on what tournaments we’re running, see our website).
– Also, if you play any extra games during the week, you can send those to Steve Kroon as well.
– In terms of handicaps, play what the two of you consider reasonable. If you have no idea, use the difference between the 2 players’ ranks.
– A 0-handicap, or even or scratch game is when Black starts, but white gets 6.5 points (we call it komi) for letting Black start.
– For any other handicap, white gets 0.5 points komi so that games don’t end in draws.
– Black can always exchange a handicap stone for 10 extra points of komi.
– Black can choose where to put his handicap stones, although there are traditional placement points for handicap stones that are used often.
– Our club uses Japanese rules and Japanese counting. If you are having trouble resolving a dispute, ask a stronger player to help you out.
Finally, if you want to view our (really) old site, click here.
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