How to Play Go
🚧 This page is a work in progress — we’re still adding examples and diagrams.
Go is a game for two players. You take turns placing stones on a board, and the goal is to surround more territory — empty space — than your opponent. The rules are few; the strategy is endless.
What you need
- A board — a grid of lines. Beginners usually start on a small 9×9 board; the full size is 19×19.
- Stones — one player takes black, the other white.
- Stones are placed on the intersections of the lines, not inside the squares.
The basic rules
- Black plays first. Players then alternate, placing one stone per turn on any empty intersection.
- Stones don’t move. Once placed, a stone stays where it is — though it can be captured and removed.
- You may pass instead of playing a stone.
Capturing stones
Every empty intersection directly touching a stone (up, down, left, or right) is a liberty.
- A stone or connected group is captured and removed when its last liberty is filled by enemy stones — that is, when it is completely surrounded.
- You may not play a stone that would have no liberties (self-capture), unless that same move captures enemy stones first.
- Ko rule: you may not make a move that recreates the exact board position from your previous turn. This stops endless back-and-forth recaptures.
Ending the game and winning
- The game ends when both players pass in a row.
- Your score is the empty territory you surround plus the stones you have captured.
- White is usually given a few extra points (komi, around 6.5 or 7.5) to offset black’s first-move advantage.
- The most points wins.
Tips for your first game
- Start on a 9×9 board — a full game takes only a few minutes.
- Play in the corners first, then the sides, then the centre; they are easier to surround.
- Keep your stones connected — lone stones are easy to capture.
- A group with two separate eyes (two distinct internal empty points) can never be captured. It is “alive.”
- Don’t worry about mistakes — the best way to learn Go is to play.
Learn more
Try an interactive lesson, or play online:
- The Interactive Way to Go — a step-by-step interactive tutorial, and the friendliest place to start.
- Learn to Play on OGS — guided lessons, then play free in your browser at online-go.com.
- British Go Association introduction — a clear written overview of the rules.
- Sensei’s Library — a vast community wiki for when you want to go deeper.
Play with us
The best way to improve is over a real board. SAGA has clubs in Cape Town, Johannesburg, Pretoria, and Stellenbosch — see the Clubs page to get in touch, or play online with other South Africans through SA Internet Go.